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Xenosoft 2
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Xenosoft 2 (Game collection)(1994).iso
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STRSQUAD
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ENTSPEAK
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HELTAKKA.ESC
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Text File
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1993-08-17
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1KB
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71 lines
<XY_Loc_Width_Height> 8 8 38 14
<Color> 56
/* Heltakka Talks! */
//
<T_Nothing>
<*>
<T_Move_Away> <T_Action_1>
<*>
<T_You_Die> One less Consortium enemy!
<*>
<T_I_Dont_Have> I Do not have a <T_Object_1> .
<*>
<T_Found> I will check <T_Listener_Type> for equipment.
<*>
<T_Locked_Door> This door requires a <T_Object_1> .
<*>
<T_Not_Done> I can't <T_Action_1> .
<*>
<T_Wont_Do> I'm afraid that is not possible!
<*>
<T_Cant_Do> Unable to <T_Action_1> .
<*>
<T_Happy_Do> I'll <T_Action_1> .
<*>
<T_Waiting> <Player_Name> wants us to go!
<*>
<T_Destroyed> i'm ready to move.
<*>
<More>
<T_Dying_Cry> My spirit leaves me.
<*>
<T_I_Took> I have taken <T_Object_1> .
<*>
<T_Detect_Ent> Picking up a <T_Listener_Type> !
<*>
<T_Fired_Upon> combat time!
<*>
<T_String_1> need assistance?
<*>
<T_String_2> .
<*>
<T_String_3> i'm here to help.
<*>
<T_String_4> someone say doctor.
<*>
<T_String_5> protect yourselves!
<*>
<T_String_6> i have the cure.
<*>
<T_String_7> .
<*>
<T_String_8> Stay alert!
<*>
<T_String_9> .
<*>
<More>
<T_String_10> medic here!
<*>
<T_No_Inv_Space> I'm carrying all I can.
<*>
<T_Give_You> Take my <T_Object_1> .
<*>
<T_I_See> Look, there's a <T_Object_1> .
<*>
<T_Trained> Not trained in this weapon.
<*>
<T_Cancel> cancelling orders.
<*>